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The game returned to the turn-based combat of the first two games, but with a more watered down system. It released for the Nintendo 3DS in 2012. The fourth title, Sticker Star, would become the first Paper Mario game on a handheld device. The game's response was generally positive, but its quality would become subject to debate in the future, splitting the hardcore fanbase. Open chapters were now split into more linear levels with start and end points. Instead of using turn-based combat and several other well known RPG elements, Super Paper Mario relied on the use of 2D platforming and a gimmick that allows the player to switch between 2D and 3D.
#ALL MARIO GAMES IN ORDER SERIES#
However, the series would drastically change in 2007 with the release of Super Paper Mario for the Wii. Thousand-Year Door would gain even more positive reception than Paper Mario, giving the series a very high reputation. Like the previous title, Thousand-Year Door used the same combat system and game play formula. Due to the popularity and success of Paper Mario, the game would receive a sequel for the Nintendo GameCube in 2004 called The Thousand-Year Door. While being an RPG, Paper Mario also incorporated platforming elements, a mainstay of the mainline Mario series. The series also includes a set of signature stat points Health Points (HP), Flower Points (FP), Badge Points (BP), and Star Points (SP) are some of the key systems used in the first two installments. Attack and defense moves are performed by using times button presses, and a wide variety of items can be used both inside and outside of battle. Taking inspiration from the previous Mario RPG, the game featured turn-based combat and a diverse set of characters. The game would later be released in 2001 in North America, Europe, and Australia. The first Paper Mario, released in 2000 for the Nintendo 64 in Japan. Paper Mario: Sticker Star and Color Splash would be directed by Naohiko Aoyama. Every game up until Sticker Star was directed by Ryota Kawade. The Paper Mario series are all developed by Intelligent Systems, and published by Nintendo. While the characters themselves are 2D, the games take place in 3D environments, many of which also follow the theme of appearing as if they came out of a storybook. The series also has a signature 2D art style for the characters, making them appear as if they were made of paper, hence the name. Like the Mario & Luigi series, they are role-playing games. Paper Mario is a series of spin-off games that are part of the Super Mario franchise, and the focus of this Wiki.